I spent my time playing on the lower end of the difficulty scale because I’m not much of an aficionado when it comes to tower defence games so I didn’t wanted to get wrecked constantly. The campaign is 10 missions long which is fairly short, but you can always replay them on different difficulties to increase the play time. The top right allows you to quickly move from sector to sector of your ship by clicking on the section number. The blips also show in different colours telling you what type of Wrog ship is incoming. In the bottom left you have a time line of sorts, and little blips will appear on them heading towards the number, this indicates where the next threats are going to come from. The HUD is fairly simple, but gives you enough information to know what’s going on. Need some more salvage? Use your SuperTech ability to grant you additional salvage from destroyed Wrog ships… that sort of thing! Getting the timing right with the use of these abilities can be the difference between success and failure. Shields getting low? Don’t worry use your SuperTech to replenish them. A few times things were starting to mount up on me and a well timed deployment of a drone ship would help to turn the tide and get a grip back on the situation.įinally you have TSF SuperTech – basically special moves, that you can bust out in your greatest time of need. The more points you gain, the bigger and better the ship you’re able to deploy! I found the drones ships to be really useful in a few tricky situations. These are acquired using fleet points that accumulate over time. During the tutorial mission you will get a run through of what turrets to use for which ships so you won’t be left guessing when something new pops up.Īlong with the deployable turrets in your arsenal, you also have a drone fleet that you can send out to directly face the Wrong. Getting the balance right for being able to deal with these threats is critical to mission success. You have access to eight different types of turrets, each type will help you in dealing with specific threats – fast ships will need a specific turret as will larger more powerful ships. You’ll need to keep your wits about you as enemies close in from all sides, so making sure that you have your entire ship prepared is essential for survival. Infinium Strike from Codex Worlds is a tower defense game set in space where you’ll need to fight off wave after wave of Wrog ships by picking the right turrets for the right job and upgrading them over time in order to be able to deal with the ever increasing numbers and strength of the enemy forces. Humanities last hope lies with Freedom Strike, a massive super-tech battlecarrier fitted with interchangeable turrets and a fleet of deployable specialized drones. Colonies, Armies, Armadas lost – it’s not looking good for us to be honest. We’re in a pickle guys, the Wrog have messed up humanity with their seemingly endless forces.
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